We inquire experimentally whether asymmetric information in competitive settings and competition per se influence individual social behaviour. Participants perform a task and are remunerated according to two schemes, a non-competitive and a competitive one, then they play a standard public goods game. In the first scheme participants earn a flat remuneration, in the other they are ranked according to their performance and remunerated accordingly. Information about ranking and income before the game is played varies across three different treatments. [---]